Moves 0·R Reset·Esc Back to editor·♪ Music on·⚙ Settings
GAMEPLAY PROTOTYPE · DEPTH · BUILD 17 · GROW
Windowscape
The megastructure is not just scenery. You are going deep inside it.
Three chapters, ten short levels. The rules are not written here. You will learn them on the way.
AD / ←→ MoveSPACE / W JumpDrag the title bar Move a window□ on a title bar: bigger (a far window comes closer, a near one grows) · –: smallerS / ↓ Go through a back-wall doorR ResetM Music on/off
SETTINGS
Reduce motionTurns off camera drift, screen shake, impact zoom, hit-stop and flashes
Music
Sound
Progress
DIY LEVEL
Add a window
My levels
Selected window
Click a window to edit it. Drag to place it.
W0
H0
Door
Can
PROTOTYPE COMPLETE · DEPTH
You reached the depths
You pulled a far bridge closer and grew it into the gap, walked through back-wall doors, toppled towers into paths, and rode a growing lift up to a high door.
This prototype tests one thing: can players understand "moving windows" just by watching?